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Kirill Komarov

Mobile App Design Development
Mobile App Design Development
Mobile App Design Development
Figma • Photoshop • After Effects
Project details
Project details
About the project
About the project
The goal of this project was to design an MVP mobile banking app with a clean interface, essential functionality, and a strong focus on everyday usability. The product was designed not only to help users manage transactions, but also to make financial information easier to understand and daily banking interactions more comfortable and less overwhelming.
The goal of this project was to design an MVP mobile banking app with a clean interface, essential functionality, and a strong focus on everyday usability. The product was designed not only to help users manage transactions, but also to make financial information easier to understand and daily banking interactions more comfortable and less overwhelming.
My Role
My Role
As part of a UX/UI design training program supervised by experienced mentors, I worked on the project following a full product design process. My responsibilities included research, competitor analysis, user flow creation, wireframing, interface design, design system development, prototyping, and preparation of layouts for handoff.
As part of a UX/UI design training program supervised by experienced mentors, I worked on the project following a full product design process. My responsibilities included research, competitor analysis, user flow creation, wireframing, interface design, design system development, prototyping, and preparation of layouts for handoff.

Research and Problem Definition
Research and Problem Definition
Before starting the design, I identified specific issues and problem areas I wanted to improve compared to most modern banking apps.
Before starting the design, I identified specific issues and problem areas I wanted to improve compared to most modern banking apps.
My goal was to create a minimalist, clean, and clear interface free from visual and functional noise, leaving only what the user really needs:
My goal was to create a minimalist, clean, and clear interface free from visual and functional noise, leaving only what the user really needs:
Eliminate overload: Most banking interfaces try to show everything at once. My approach gives each function its own place – nothing extra, only the essentials;
Eliminate overload: Most banking interfaces try to show everything at once. My approach gives each function its own place – nothing extra, only the essentials;
Quick access to essentials: The user immediately sees their balance, expenses, and recent transactions without digging through menus;
Quick access to essentials: The user immediately sees their balance, expenses, and recent transactions without digging through menus;
Minimal screens, maximum action: No visual clutter, just clear accents, concise screens, and logic that requires no explanation.
Minimal screens, maximum action: No visual clutter, just clear accents, concise screens, and logic that requires no explanation.
Workflow
Workflow
Every project has its own specifics, but I followed a universal plan to successfully reach the desired result step by step.
Every project has its own specifics, but I followed a universal plan to successfully reach the desired result step by step.
Briefing and Technical Specification
I completed the brief and developed the technical specification after analyzing the available project information. The more detailed and well-prepared the specification, the better the outcome.
Competitor Analysis and App Structure Development
You don’t always need to reinvent the wheel. Good solutions already exist – they just need to be found. I also outlined the structure to better understand the problems, goals, and potential solutions.
Reference Gathering and Guide Study
Familiarizing myself with technical constraints and selecting ideas. Here, I defined the general direction and style.
Briefing and Technical Specification
I completed the brief and developed the technical specification after analyzing the available project information. The more detailed and well-prepared the specification, the better the outcome.
Competitor Analysis and App Structure Development
You don’t always need to reinvent the wheel. Good solutions already exist – they just need to be found. I also outlined the structure to better understand the problems, goals, and potential solutions.
Reference Gathering and Guide Study
Familiarizing myself with technical constraints and selecting ideas. Here, I defined the general direction and style.
Functional Prototype
Transforming text and ideas into a simplified structure. The prototype provided a realistic sense of how the concepts would work functionally.
Visual Concept and Design Detailing
From rough ideas to final layouts – turning concepts into visual images. This is where ideas begin to take shape and become reality.
Finalizing Layouts
Bringing layouts to a workable state. Creating a dark mode and developing the project’s design system.
Functional Prototype
Transforming text and ideas into a simplified structure. The prototype provided a realistic sense of how the concepts would work functionally.
Visual Concept and Design Detailing
From rough ideas to final layouts – turning concepts into visual images. This is where ideas begin to take shape and become reality.
Finalizing Layouts
Bringing layouts to a workable state. Creating a dark mode and developing the project’s design system.
Prototyping
“Bringing static designs to life” to demonstrate how different design elements function and to enhance the impression of the work done.
Testing
Checking the prototype and design with real users. Calibrating the design in case of uncertainties or issues. Gathering feedback.
Handoff to Developers
Organizing and preparing the project for handoff. A neat, well-documented project ensures the best possible implementation outcome.
Prototyping
“Bringing static designs to life” to demonstrate how different design elements function and to enhance the impression of the work done.
Testing
Checking the prototype and design with real users. Calibrating the design in case of uncertainties or issues. Gathering feedback.
Handoff to Developers
Organizing and preparing the project for handoff. A neat, well-documented project ensures the best possible implementation outcome.
Analytics and UX Process
Analytics and UX Process
The project included several analytical stages: audience research, persona creation, competitor analysis, CJM development, user flow mapping, and defining user needs using the JTBD framework. Based on this research, the information architecture and overall app structure were created.
The project included several analytical stages: audience research, persona creation, competitor analysis, CJM development, user flow mapping, and defining user needs using the JTBD framework. Based on this research, the information architecture and overall app structure were created.

Wireframes and Prototyping
Wireframes and Prototyping
After completing the analytical phase, I designed the app structure and created wireframe-based prototypes. During this process, several usability issues were identified and improved before moving to the final visual stage.
After completing the analytical phase, I designed the app structure and created wireframe-based prototypes. During this process, several usability issues were identified and improved before moving to the final visual stage.

Visual Design
Visual Design
The visual direction focused on minimalism, readability, and clean composition. I developed the color palette, typography system, UI components, and the overall visual language of the app. Special attention was paid to spacing, hierarchy, and reducing unnecessary visual complexity.
The visual direction focused on minimalism, readability, and clean composition. I developed the color palette, typography system, UI components, and the overall visual language of the app. Special attention was paid to spacing, hierarchy, and reducing unnecessary visual complexity.

Testing and Iteration
Testing and Iteration
After completing the main layouts, I prepared an interactive prototype for testing. Users went through key scenarios and provided feedback on navigation, clarity, and usability. Based on the results, several interface improvements and adjustments were made.
After completing the main layouts, I prepared an interactive prototype for testing. Users went through key scenarios and provided feedback on navigation, clarity, and usability. Based on the results, several interface improvements and adjustments were made.

Handoff and Adaptation
Handoff and Adaptation
At the final stage, I organized the design system, prepared layouts for developer handoff, added interface comments, and adapted several screens for Android guidelines to demonstrate cross-platform consistency.
At the final stage, I organized the design system, prepared layouts for developer handoff, added interface comments, and adapted several screens for Android guidelines to demonstrate cross-platform consistency.


Final Result
Final Result
The final concept resulted in a clean, structured, and user-friendly banking app focused on simplicity and accessibility. The redesign approach helped reduce visual noise, improve navigation clarity, and create a more modern and comfortable user experience while maintaining a recognizable visual identity.
The final concept resulted in a clean, structured, and user-friendly banking app focused on simplicity and accessibility. The redesign approach helped reduce visual noise, improve navigation clarity, and create a more modern and comfortable user experience while maintaining a recognizable visual identity.

Project Outcome
Project Outcome

My Approach
This project became an important example of my product-oriented approach to UX/UI design. It demonstrates my ability to work with research, structure complex interfaces, build design systems, and think about both business and user needs within a large-scale digital product.


My Approach
I documented the results in a case study published on Behance, where you can explore my design in detail.
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Working on this project under the guidance of experienced professionals helped me learn a lot. I hope to work on similar projects in the future.
Selected projects
Selected projects
We Make Studio Website Redesign
We Make Studio Website Redesign
UX/UI
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Web Design
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Product Design
•
Motion Design
•
Visual Design
This project won the Uprock Awards. A redesign of a design studio website focused on improving content structure, visual identity, and project presentation while maintaining a clean and minimal aesthetic

We Make Studio Website Redesign
UX/UI
•
Web Design
•
Product Design
•
Motion Design
•
Visual Design
This project won the Uprock Awards. A redesign of a design studio website focused on improving content structure, visual identity, and project presentation while maintaining a clean and minimal aesthetic

We Make Studio Website Redesign
UX/UI
•
Web Design
•
Product Design
•
Motion Design
•
Visual Design
This project won the Uprock Awards. A redesign of a design studio website focused on improving content structure, visual identity, and project presentation while maintaining a clean and minimal aesthetic

Email me
Copyright © 2026
Email me
Copyright © 2026
Email me
Copyright © 2026
